OSD Menu

The OSD menu core creates the OSD menu structure in memory. More...

Data Structures

struct  text_style_t
 Text style. More...
struct  osd_state_t
 OSD State object. More...
struct  osd_button_t
 OSD Button object. More...
struct  osd_menu_state_t
 OSD Menu State object. More...
struct  osd_menu_t
 OSD Menu object. More...

Defines

#define OSD_ALIGN_LEFT   0x1
 OSD menu position and picture type defines.
#define OSD_ALIGN_RIGHT   0x2
#define OSD_ALIGN_TOP   0x4
#define OSD_ALIGN_BOTTOM   0x8
#define OSD_HOR_SLIDER   1
#define OSD_VERT_SLIDER   2
#define OSD_PLAY_ICON   1
#define OSD_PAUSE_ICON   2
#define OSD_SPEAKER_ICON   3
#define OSD_MUTE_ICON   4
#define STYLE_BOLD   1
#define STYLE_ITALIC   2
#define STYLE_OUTLINE   4
#define STYLE_SHADOW   8
#define STYLE_BACKGROUND   16
#define STYLE_UNDERLINE   32
#define STYLE_STRIKEOUT   64
#define OSD_BUTTON_UNSELECT   0
 OSD menu button states.
#define OSD_BUTTON_SELECT   1
#define OSD_BUTTON_PRESSED   2
#define OSD_MENU_STYLE_SIMPLE   0x0
 OSD Menu Style.
#define OSD_MENU_STYLE_CONCAT   0x1
#define osd_MenuCreate(object, file)   __osd_MenuCreate( VLC_OBJECT(object), file )
#define osd_MenuDelete(object, osd)   __osd_MenuDelete( VLC_OBJECT(object), osd )
#define osd_ButtonFind(object, x, y, h, w, sh, sw)   __osd_ButtonFind(object,x,y,h,w,sh,sw)
#define osd_ButtonSelect(object, button)   __osd_ButtonSelect(object,button)
#define osd_MenuShow(object)   __osd_MenuShow( VLC_OBJECT(object) )
#define osd_MenuHide(object)   __osd_MenuHide( VLC_OBJECT(object) )
#define osd_MenuActivate(object)   __osd_MenuActivate( VLC_OBJECT(object) )
#define osd_MenuNext(object)   __osd_MenuNext( VLC_OBJECT(object) )
#define osd_MenuPrev(object)   __osd_MenuPrev( VLC_OBJECT(object) )
#define osd_MenuUp(object)   __osd_MenuUp( VLC_OBJECT(object) )
#define osd_MenuDown(object)   __osd_MenuDown( VLC_OBJECT(object) )
#define osd_Volume(object)   __osd_Volume( VLC_OBJECT(object) )

Functions

osd_menu_t__osd_MenuCreate (vlc_object_t *, const char *)
 Initialize an osd_menu_t object.
void __osd_MenuDelete (vlc_object_t *, osd_menu_t *)
 Delete the osd_menu_t object.
osd_button_t__osd_ButtonFind (vlc_object_t *p_this, int, int, int, int, int, int)
 Find OSD Menu button at position x,y.
void __osd_ButtonSelect (vlc_object_t *, osd_button_t *)
 Select the button provided as the new active button.
void __osd_MenuShow (vlc_object_t *)
 Show the OSD menu.
void __osd_MenuHide (vlc_object_t *)
 Hide the OSD menu.
void __osd_MenuActivate (vlc_object_t *)
 Activate the action of this OSD menu item.
void __osd_MenuNext (vlc_object_t *)
 Next OSD menu item.
void __osd_MenuPrev (vlc_object_t *)
 Previous OSD menu item.
void __osd_MenuUp (vlc_object_t *)
 OSD menu item above.
void __osd_MenuDown (vlc_object_t *)
 OSD menu item below.
void __osd_Volume (vlc_object_t *)
 Display the audio volume bitmap.
static const osd_menu_state_tosd_GetMenuState (osd_menu_t *p_osd)
 Retrieve a non modifyable pointer to the OSD Menu state.
static bool osd_GetKeyPressed (osd_menu_t *p_osd)
 Get the last key press received by the OSD Menu.
static void osd_SetKeyPressed (vlc_object_t *p_this, int i_value)
 Set the key pressed to a value.
static void osd_SetMenuVisible (osd_menu_t *p_osd, bool b_value)
 Update the OSD Menu visibility flag.
static void osd_SetMenuUpdate (osd_menu_t *p_osd, bool b_value)
 Update the OSD Menu update flag.
int osd_ShowTextRelative (spu_t *, int, char *, text_style_t *, int, int, int, mtime_t)
 Textual feedback.
int osd_ShowTextAbsolute (spu_t *, int, char *, text_style_t *, int, int, int, mtime_t, mtime_t)
 Show text on the video from a given start date to a given end date.
void osd_Message (spu_t *, int, char *,...)
 Write an informative message at the default location, for the default duration and only if the OSD option is enabled.
int osd_Slider (vlc_object_t *, spu_t *, int, int, int, int, int, int, short)
 Default feedback images.
int osd_Icon (vlc_object_t *, spu_t *, int, int, int, int, int, short)

Variables

static const text_style_t default_text_style

Detailed Description

The OSD menu core creates the OSD menu structure in memory.

It parses a configuration file that defines all elements that are part of the menu. The core also handles all actions and menu structure updates on behalf of video subpicture filters.

The file modules/video_filters/osdmenu.c implements a subpicture filter that specifies the final information on positioning of the current state image. A subpicture filter is called each time a video picture has to be rendered, it also gives a start and end date to the subpicture. The subpicture can be streamed if used inside a transcoding command. For example:

vlc dvdsimple:///dev/dvd --extraintf rc --sout='transcode{osd}:std{access=udp,mux=ts,dst=dest_ipaddr}' --osdmenu-file=share/osdmenu/dvd.cfg

An example for local usage of the OSD menu is:

vlc dvdsimple:///dev/dvd --extraintf rc --sub-filter osdmenu --osdmenu-file=share/osdmenu/dvd.cfg

Each OSD menu element, called "action", defines a hotkey action. Each action can have several states (unselect, select, pressed). Each state has an image that represents the state visually. The commands "menu right", "menu left", "menu up" and "menu down" are used to navigate through the OSD menu structure. The commands "menu on" or "menu show" and "menu off" or "menu hide" respectively show and hide the OSD menu subpictures.

There is one special element called "range". A range is an arbritary range of state images that can be browsed using "menu up" and "menu down" commands on the rc interface.

The OSD menu configuration file uses a very simple syntax and basic parser. A configuration file has the ".cfg". An example is "share/osdmenu/dvd256.cfg".


Define Documentation

#define OSD_ALIGN_BOTTOM   0x8

#define OSD_ALIGN_LEFT   0x1

OSD menu position and picture type defines.

#define OSD_ALIGN_RIGHT   0x2

#define OSD_ALIGN_TOP   0x4

#define OSD_BUTTON_PRESSED   2

#define OSD_BUTTON_SELECT   1

#define OSD_BUTTON_UNSELECT   0

OSD menu button states.

Every button has three states, either it is unselected, selected or pressed. An OSD menu skin can associate images with each state.

OSD_BUTTON_UNSELECT 0 OSD_BUTTON_SELECT 1 OSD_BUTTON_PRESSED 2

#define osd_ButtonFind ( object,
x,
y,
h,
w,
sh,
sw   )     __osd_ButtonFind(object,x,y,h,w,sh,sw)

#define osd_ButtonSelect ( object,
button   )     __osd_ButtonSelect(object,button)

#define OSD_HOR_SLIDER   1

#define OSD_MENU_STYLE_CONCAT   0x1

#define OSD_MENU_STYLE_SIMPLE   0x0

OSD Menu Style.

The images that make up an OSD menu can be created in such away that they contain all buttons in the same picture, with the selected one highlighted or being a concatenation of all the seperate images. The first case is the default.

To change the default style the keyword 'style' should be set to 'concat'.

#define osd_MenuActivate ( object   )     __osd_MenuActivate( VLC_OBJECT(object) )

#define osd_MenuCreate ( object,
file   )     __osd_MenuCreate( VLC_OBJECT(object), file )

#define osd_MenuDelete ( object,
osd   )     __osd_MenuDelete( VLC_OBJECT(object), osd )

#define osd_MenuDown ( object   )     __osd_MenuDown( VLC_OBJECT(object) )

#define osd_MenuHide ( object   )     __osd_MenuHide( VLC_OBJECT(object) )

#define osd_MenuNext ( object   )     __osd_MenuNext( VLC_OBJECT(object) )

#define osd_MenuPrev ( object   )     __osd_MenuPrev( VLC_OBJECT(object) )

#define osd_MenuShow ( object   )     __osd_MenuShow( VLC_OBJECT(object) )

#define osd_MenuUp ( object   )     __osd_MenuUp( VLC_OBJECT(object) )

#define OSD_MUTE_ICON   4

#define OSD_PAUSE_ICON   2

#define OSD_PLAY_ICON   1

#define OSD_SPEAKER_ICON   3

#define OSD_VERT_SLIDER   2

#define osd_Volume ( object   )     __osd_Volume( VLC_OBJECT(object) )

#define STYLE_BACKGROUND   16

#define STYLE_BOLD   1

#define STYLE_ITALIC   2

#define STYLE_OUTLINE   4

#define STYLE_SHADOW   8

#define STYLE_STRIKEOUT   64

#define STYLE_UNDERLINE   32


Function Documentation

osd_button_t* __osd_ButtonFind ( vlc_object_t p_this,
int  ,
int  ,
int  ,
int  ,
int  ,
int   
)

Find OSD Menu button at position x,y.

void __osd_ButtonSelect ( vlc_object_t ,
osd_button_t  
)

Select the button provided as the new active button.

void __osd_MenuActivate ( vlc_object_t  ) 

Activate the action of this OSD menu item.

The rc interface command "menu select" triggers the sending of an hotkey action to the hotkey interface. The hotkey that belongs to the current highlighted OSD menu item will be used.

osd_menu_t* __osd_MenuCreate ( vlc_object_t ,
const char *   
)

Initialize an osd_menu_t object.

This functions has to be called before any call to other osd_menu_t* functions. It creates the osd_menu object and holds a pointer to it during its lifetime.

void __osd_MenuDelete ( vlc_object_t ,
osd_menu_t  
)

Delete the osd_menu_t object.

This functions has to be called to release the associated module and memory for the osdmenu. After return of this function the pointer to osd_menu_t* is invalid.

void __osd_MenuDown ( vlc_object_t  ) 

OSD menu item below.

Select the next OSD menu item below the current item to be highlighted. Note: The actual position on screen of the menu item is determined by the OSD menu configuration file.

void __osd_MenuHide ( vlc_object_t  ) 

Hide the OSD menu.

Stop showing the OSD menu on the video output or mux it into the stream.

void __osd_MenuNext ( vlc_object_t  ) 

Next OSD menu item.

Select the next OSD menu item to be highlighted. Note: The actual position on screen of the menu item is determined by the OSD menu configuration file.

void __osd_MenuPrev ( vlc_object_t  ) 

Previous OSD menu item.

Select the previous OSD menu item to be highlighted. Note: The actual position on screen of the menu item is determined by the OSD menu configuration file.

void __osd_MenuShow ( vlc_object_t  ) 

Show the OSD menu.

Show the OSD menu on the video output or mux it into the stream. Every change to the OSD menu will now be visible in the output. An output can be a video output window or a stream (

See also:
Stream output)

void __osd_MenuUp ( vlc_object_t  ) 

OSD menu item above.

Select the OSD menu item above the current item to be highlighted. Note: The actual position on screen of the menu item is determined by the OSD menu configuration file.

void __osd_Volume ( vlc_object_t p_this  ) 

Display the audio volume bitmap.

The OSD Menu audio volume bar is updated to reflect the new audio volume. Call this function when the audio volume is updated outside the OSD menu command "menu up", "menu down" or "menu select".

static bool osd_GetKeyPressed ( osd_menu_t p_osd  )  [inline, static]

Get the last key press received by the OSD Menu.

Returns 0 when no key has been pressed or the value of the key pressed.

static const osd_menu_state_t* osd_GetMenuState ( osd_menu_t p_osd  )  [inline, static]

Retrieve a non modifyable pointer to the OSD Menu state.

int osd_Icon ( vlc_object_t ,
spu_t ,
int  ,
int  ,
int  ,
int  ,
int  ,
short   
)

void osd_Message ( spu_t p_spu,
int  i_channel,
char *  psz_format,
  ... 
)

Write an informative message at the default location, for the default duration and only if the OSD option is enabled.

Parameters:
p_caller The object that called the function.
i_channel Subpicture channel
psz_format printf style formatting

static void osd_SetKeyPressed ( vlc_object_t p_this,
int  i_value 
) [inline, static]

Set the key pressed to a value.

Assign a new key value to the last key pressed on the OSD Menu.

static void osd_SetMenuUpdate ( osd_menu_t p_osd,
bool  b_value 
) [inline, static]

Update the OSD Menu update flag.

If the OSD Menu should be updated then set the update flag to true, else to false.

static void osd_SetMenuVisible ( osd_menu_t p_osd,
bool  b_value 
) [inline, static]

Update the OSD Menu visibility flag.

true means OSD Menu should be shown. false means OSD Menu should not be shown.

int osd_ShowTextAbsolute ( spu_t p_spu_channel,
int  i_channel,
char *  psz_string,
text_style_t p_style,
int  i_flags,
int  i_hmargin,
int  i_vmargin,
mtime_t  i_start,
mtime_t  i_stop 
)

Show text on the video from a given start date to a given end date.

Parameters:
p_spu pointer to the subpicture queue the text is to be showed on
i_channel Subpicture channel
psz_string The text to be shown
p_style Pointer to a struct with text style info
i_flags flags for alignment and such
i_hmargin horizontal margin in pixels
i_vmargin vertical margin in pixels
i_start the time when this string is to appear on the video
i_stop the time when this string should stop to be displayed if this is 0 the string will be shown untill the next string is about to be shown

int osd_ShowTextRelative ( spu_t p_spu,
int  i_channel,
char *  psz_string,
text_style_t p_style,
int  i_flags,
int  i_hmargin,
int  i_vmargin,
mtime_t  i_duration 
)

Textual feedback.

Parameters:
p_spu pointer to the subpicture queue the text is to be showed on
i_channel Subpicture channel
psz_string The text to be shown
p_style Pointer to a struct with text style info
i_flags flags for alignment and such
i_hmargin horizontal margin in pixels
i_vmargin vertical margin in pixels
i_duration Amount of time the text is to be shown.

int osd_Slider ( vlc_object_t ,
spu_t ,
int  ,
int  ,
int  ,
int  ,
int  ,
int  ,
short   
)

Default feedback images.

Functions that provide the default OSD feedback images on hotkey commands. These feedback images are also part of the osd_button_t object. The types are declared in the include file include/vlc_osd.h

See also:
vlc_osd.h


Variable Documentation

const text_style_t default_text_style [static]

Initial value:

 { NULL, 22, 0xffffff, 0xff,  4 ,
                0x000000, 0xff, 0x000000, 0xff, 0xffffff, 0x80, 0xffffff, 0xff, 1, 0, -1 }


Generated on Wed Aug 13 08:05:54 2008 for VLC by  doxygen 1.5.1