profile_selector.cpp File Reference

Include dependency graph for profile_selector.cpp:


Defines

#define ADD_VCODEC(name, fourcc)   ui.vCodecBox->addItem( name, QVariant( fourcc ) );
#define ADD_ACODEC(name, fourcc)   ui.aCodecBox->addItem( name, QVariant( fourcc ) );
#define ADD_SCALING(factor)   ui.vScaleBox->addItem( factor );
#define ADD_SAMPLERATE(sample)   ui.aSampleBox->addItem( sample );
#define ADD_SCODEC(name, fourcc)   ui.subsCodecBox->addItem( name, QVariant( fourcc ) );
#define CHECKMUX(button, text)   if( text == mux ) ui.button->setChecked( true ); else
#define SMUX(x, txt)   if( ui.x->isChecked() ) muxValue = txt; else
#define currentData(box)   box->itemData( box->currentIndex() )

Define Documentation

#define ADD_ACODEC ( name,
fourcc   )     ui.aCodecBox->addItem( name, QVariant( fourcc ) );

#define ADD_SAMPLERATE ( sample   )     ui.aSampleBox->addItem( sample );

#define ADD_SCALING ( factor   )     ui.vScaleBox->addItem( factor );

#define ADD_SCODEC ( name,
fourcc   )     ui.subsCodecBox->addItem( name, QVariant( fourcc ) );

#define ADD_VCODEC ( name,
fourcc   )     ui.vCodecBox->addItem( name, QVariant( fourcc ) );

#define CHECKMUX ( button,
text   )     if( text == mux ) ui.button->setChecked( true ); else

#define currentData ( box   )     box->itemData( box->currentIndex() )

#define SMUX ( x,
txt   )     if( ui.x->isChecked() ) muxValue = txt; else


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