00001 /* 00002 * Copyright (C) 2002 RealVNC Ltd. All Rights Reserved. 00003 * Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved. 00004 * 00005 * This is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This software is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this software; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, 00018 * USA. 00019 */ 00020 00021 /* 00022 * rfbproto.h - header file for the RFB protocol version 3.3 00023 * 00024 * Uses types CARD<n> for an n-bit unsigned integer, INT<n> for an n-bit signed 00025 * integer (for n = 8, 16 and 32). 00026 * 00027 * All multiple byte integers are in big endian (network) order (most 00028 * significant byte first). Unless noted otherwise there is no special 00029 * alignment of protocol structures. 00030 * 00031 * 00032 * Once the initial handshaking is done, all messages start with a type byte, 00033 * (usually) followed by message-specific data. The order of definitions in 00034 * this file is as follows: 00035 * 00036 * (1) Structures used in several types of message. 00037 * (2) Structures used in the initial handshaking. 00038 * (3) Message types. 00039 * (4) Encoding types. 00040 * (5) For each message type, the form of the data following the type byte. 00041 * Sometimes this is defined by a single structure but the more complex 00042 * messages have to be explained by comments. 00043 */ 00044 00045 /***************************************************************************** 00046 * 00047 * Structures used in several messages 00048 * 00049 *****************************************************************************/ 00050 00051 #include "inttypes.h" 00052 #define CARD8 uint8_t 00053 #define CARD16 uint16_t 00054 #define CARD32 uint32_t 00055 00056 /*----------------------------------------------------------------------------- 00057 * Structure used to specify a rectangle. This structure is a multiple of 4 00058 * bytes so that it can be interspersed with 32-bit pixel data without 00059 * affecting alignment. 00060 */ 00061 typedef struct { 00062 CARD16 x; 00063 CARD16 y; 00064 CARD16 w; 00065 CARD16 h; 00066 } rfbRectangle; 00067 00068 #define sz_rfbRectangle 8 00069 00070 00071 /*----------------------------------------------------------------------------- 00072 * Structure used to specify pixel format. 00073 */ 00074 00075 typedef struct { 00076 00077 CARD8 bitsPerPixel; /* 8,16,32 only */ 00078 00079 CARD8 depth; /* 8 to 32 */ 00080 00081 CARD8 bigEndian; /* True if multi-byte pixels are interpreted 00082 as big endian, or if single-bit-per-pixel 00083 has most significant bit of the byte 00084 corresponding to first (leftmost) pixel. Of 00085 course this is meaningless for 8 bits/pix */ 00086 00087 CARD8 trueColour; /* If false then we need a "colour map" to 00088 convert pixels to RGB. If true, xxxMax and 00089 xxxShift specify bits used for red, green 00090 and blue */ 00091 00092 /* the following fields are only meaningful if trueColour is true */ 00093 00094 CARD16 redMax; /* maximum red value (= 2^n - 1 where n is the 00095 number of bits used for red). Note this 00096 value is always in big endian order. */ 00097 00098 CARD16 greenMax; /* similar for green */ 00099 00100 CARD16 blueMax; /* and blue */ 00101 00102 CARD8 redShift; /* number of shifts needed to get the red 00103 value in a pixel to the least significant 00104 bit. To find the red value from a given 00105 pixel, do the following: 00106 1) Swap pixel value according to bigEndian 00107 (e.g. if bigEndian is false and host byte 00108 order is big endian, then swap). 00109 2) Shift right by redShift. 00110 3) AND with redMax (in host byte order). 00111 4) You now have the red value between 0 and 00112 redMax. */ 00113 00114 CARD8 greenShift; /* similar for green */ 00115 00116 CARD8 blueShift; /* and blue */ 00117 00118 CARD8 pad1; 00119 CARD16 pad2; 00120 00121 } rfbPixelFormat; 00122 00123 #define sz_rfbPixelFormat 16 00124 00125 00126 00127 /***************************************************************************** 00128 * 00129 * Initial handshaking messages 00130 * 00131 *****************************************************************************/ 00132 00133 /*----------------------------------------------------------------------------- 00134 * Protocol Version 00135 * 00136 * The server always sends 12 bytes to start which identifies the latest RFB 00137 * protocol version number which it supports. These bytes are interpreted 00138 * as a string of 12 ASCII characters in the format "RFB xxx.yyy\n" where 00139 * xxx and yyy are the major and minor version numbers (for version 3.3 00140 * this is "RFB 003.003\n"). 00141 * 00142 * The client then replies with a similar 12-byte message giving the version 00143 * number of the protocol which should actually be used (which may be different 00144 * to that quoted by the server). 00145 * 00146 * It is intended that both clients and servers may provide some level of 00147 * backwards compatibility by this mechanism. Servers in particular should 00148 * attempt to provide backwards compatibility, and even forwards compatibility 00149 * to some extent. For example if a client demands version 3.1 of the 00150 * protocol, a 3.0 server can probably assume that by ignoring requests for 00151 * encoding types it doesn't understand, everything will still work OK. This 00152 * will probably not be the case for changes in the major version number. 00153 * 00154 * The format string below can be used in sprintf or sscanf to generate or 00155 * decode the version string respectively. 00156 */ 00157 00158 #define rfbProtocolVersionFormat "RFB %03d.%03d\n" 00159 #define rfbProtocolMajorVersion 3 00160 #define rfbProtocolMinorVersion 3 00161 00162 typedef char rfbProtocolVersionMsg[13]; /* allow extra byte for null */ 00163 00164 #define sz_rfbProtocolVersionMsg 12 00165 00166 00167 /*----------------------------------------------------------------------------- 00168 * Authentication 00169 * 00170 * Once the protocol version has been decided, the server then sends a 32-bit 00171 * word indicating whether any authentication is needed on the connection. 00172 * The value of this word determines the authentication scheme in use. For 00173 * version 3.0 of the protocol this may have one of the following values: 00174 */ 00175 00176 #define rfbConnFailed 0 00177 #define rfbNoAuth 1 00178 #define rfbVncAuth 2 00179 00180 /* 00181 * rfbConnFailed: For some reason the connection failed (e.g. the server 00182 * cannot support the desired protocol version). This is 00183 * followed by a string describing the reason (where a 00184 * string is specified as a 32-bit length followed by that 00185 * many ASCII characters). 00186 * 00187 * rfbNoAuth: No authentication is needed. 00188 * 00189 * rfbVncAuth: The VNC authentication scheme is to be used. A 16-byte 00190 * challenge follows, which the client encrypts as 00191 * appropriate using the password and sends the resulting 00192 * 16-byte response. If the response is correct, the 00193 * server sends the 32-bit word rfbVncAuthOK. If a simple 00194 * failure happens, the server sends rfbVncAuthFailed and 00195 * closes the connection. If the server decides that too 00196 * many failures have occurred, it sends rfbVncAuthTooMany 00197 * and closes the connection. In the latter case, the 00198 * server should not allow an immediate reconnection by 00199 * the client. 00200 */ 00201 00202 #define rfbVncAuthOK 0 00203 #define rfbVncAuthFailed 1 00204 #define rfbVncAuthTooMany 2 00205 00206 00207 /*----------------------------------------------------------------------------- 00208 * Client Initialisation Message 00209 * 00210 * Once the client and server are sure that they're happy to talk to one 00211 * another, the client sends an initialisation message. At present this 00212 * message only consists of a boolean indicating whether the server should try 00213 * to share the desktop by leaving other clients connected, or give exclusive 00214 * access to this client by disconnecting all other clients. 00215 */ 00216 00217 typedef struct { 00218 CARD8 shared; 00219 } rfbClientInitMsg; 00220 00221 #define sz_rfbClientInitMsg 1 00222 00223 00224 /*----------------------------------------------------------------------------- 00225 * Server Initialisation Message 00226 * 00227 * After the client initialisation message, the server sends one of its own. 00228 * This tells the client the width and height of the server's framebuffer, 00229 * its pixel format and the name associated with the desktop. 00230 */ 00231 00232 typedef struct { 00233 CARD16 framebufferWidth; 00234 CARD16 framebufferHeight; 00235 rfbPixelFormat format; /* the server's preferred pixel format */ 00236 CARD32 nameLength; 00237 /* followed by char name[nameLength] */ 00238 } rfbServerInitMsg; 00239 00240 #define sz_rfbServerInitMsg (8 + sz_rfbPixelFormat) 00241 00242 00243 /* 00244 * Following the server initialisation message it's up to the client to send 00245 * whichever protocol messages it wants. Typically it will send a 00246 * SetPixelFormat message and a SetEncodings message, followed by a 00247 * FramebufferUpdateRequest. From then on the server will send 00248 * FramebufferUpdate messages in response to the client's 00249 * FramebufferUpdateRequest messages. The client should send 00250 * FramebufferUpdateRequest messages with incremental set to true when it has 00251 * finished processing one FramebufferUpdate and is ready to process another. 00252 * With a fast client, the rate at which FramebufferUpdateRequests are sent 00253 * should be regulated to avoid hogging the network. 00254 */ 00255 00256 00257 00258 /***************************************************************************** 00259 * 00260 * Message types 00261 * 00262 *****************************************************************************/ 00263 00264 /* server -> client */ 00265 00266 #define rfbFramebufferUpdate 0 00267 #define rfbSetColourMapEntries 1 00268 #define rfbBell 2 00269 #define rfbServerCutText 3 00270 #define rfbReSizeFrameBuffer 0xF 00271 00272 00273 /* client -> server */ 00274 00275 #define rfbSetPixelFormat 0 00276 #define rfbFixColourMapEntries 1 /* not currently supported */ 00277 #define rfbSetEncodings 2 00278 #define rfbFramebufferUpdateRequest 3 00279 #define rfbKeyEvent 4 00280 #define rfbPointerEvent 5 00281 #define rfbClientCutText 6 00282 #define rfbSetScaleFactor 0xF 00283 00284 00285 00286 00287 /***************************************************************************** 00288 * 00289 * Encoding types 00290 * 00291 *****************************************************************************/ 00292 00293 #define rfbEncodingRaw 0 00294 #define rfbEncodingCopyRect 1 00295 #define rfbEncodingRRE 2 00296 #define rfbEncodingCoRRE 4 00297 #define rfbEncodingHextile 5 00298 #define rfbEncodingZRLE 16 00299 00300 00301 00302 /***************************************************************************** 00303 * 00304 * Server -> client message definitions 00305 * 00306 *****************************************************************************/ 00307 00308 00309 /*----------------------------------------------------------------------------- 00310 * FramebufferUpdate - a block of rectangles to be copied to the framebuffer. 00311 * 00312 * This message consists of a header giving the number of rectangles of pixel 00313 * data followed by the rectangles themselves. The header is padded so that 00314 * together with the type byte it is an exact multiple of 4 bytes (to help 00315 * with alignment of 32-bit pixels): 00316 */ 00317 00318 typedef struct { 00319 CARD8 type; /* always rfbFramebufferUpdate */ 00320 CARD8 pad; 00321 CARD16 nRects; 00322 /* followed by nRects rectangles */ 00323 } rfbFramebufferUpdateMsg; 00324 00325 #define sz_rfbFramebufferUpdateMsg 4 00326 00327 /* 00328 * Each rectangle of pixel data consists of a header describing the position 00329 * and size of the rectangle and a type word describing the encoding of the 00330 * pixel data, followed finally by the pixel data. Note that if the client has 00331 * not sent a SetEncodings message then it will only receive raw pixel data. 00332 * Also note again that this structure is a multiple of 4 bytes. 00333 */ 00334 00335 typedef struct { 00336 rfbRectangle r; 00337 CARD32 encoding; /* one of the encoding types rfbEncoding... */ 00338 } rfbFramebufferUpdateRectHeader; 00339 00340 #define sz_rfbFramebufferUpdateRectHeader (sz_rfbRectangle + 4) 00341 00342 00343 /*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 00344 * Raw Encoding. Pixels are sent in top-to-bottom scanline order, 00345 * left-to-right within a scanline with no padding in between. 00346 */ 00347 00348 00349 /*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 00350 * CopyRect Encoding. The pixels are specified simply by the x and y position 00351 * of the source rectangle. 00352 */ 00353 00354 typedef struct { 00355 CARD16 srcX; 00356 CARD16 srcY; 00357 } rfbCopyRect; 00358 00359 #define sz_rfbCopyRect 4 00360 00361 00362 /*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 00363 * RRE - Rise-and-Run-length Encoding. We have an rfbRREHeader structure 00364 * giving the number of subrectangles following. Finally the data follows in 00365 * the form [<bgpixel><subrect><subrect>...] where each <subrect> is 00366 * [<pixel><rfbRectangle>]. 00367 */ 00368 00369 typedef struct { 00370 CARD32 nSubrects; 00371 } rfbRREHeader; 00372 00373 #define sz_rfbRREHeader 4 00374 00375 00376 /*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 00377 * CoRRE - Compact RRE Encoding. We have an rfbRREHeader structure giving 00378 * the number of subrectangles following. Finally the data follows in the form 00379 * [<bgpixel><subrect><subrect>...] where each <subrect> is 00380 * [<pixel><rfbCoRRERectangle>]. This means that 00381 * the whole rectangle must be at most 255x255 pixels. 00382 */ 00383 00384 typedef struct { 00385 CARD8 x; 00386 CARD8 y; 00387 CARD8 w; 00388 CARD8 h; 00389 } rfbCoRRERectangle; 00390 00391 #define sz_rfbCoRRERectangle 4 00392 00393 00394 /*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 00395 * Hextile Encoding. The rectangle is divided up into "tiles" of 16x16 pixels, 00396 * starting at the top left going in left-to-right, top-to-bottom order. If 00397 * the width of the rectangle is not an exact multiple of 16 then the width of 00398 * the last tile in each row will be correspondingly smaller. Similarly if the 00399 * height is not an exact multiple of 16 then the height of each tile in the 00400 * final row will also be smaller. Each tile begins with a "subencoding" type 00401 * byte, which is a mask made up of a number of bits. If the Raw bit is set 00402 * then the other bits are irrelevant; w*h pixel values follow (where w and h 00403 * are the width and height of the tile). Otherwise the tile is encoded in a 00404 * similar way to RRE, except that the position and size of each subrectangle 00405 * can be specified in just two bytes. The other bits in the mask are as 00406 * follows: 00407 * 00408 * BackgroundSpecified - if set, a pixel value follows which specifies 00409 * the background colour for this tile. The first non-raw tile in a 00410 * rectangle must have this bit set. If this bit isn't set then the 00411 * background is the same as the last tile. 00412 * 00413 * ForegroundSpecified - if set, a pixel value follows which specifies 00414 * the foreground colour to be used for all subrectangles in this tile. 00415 * If this bit is set then the SubrectsColoured bit must be zero. 00416 * 00417 * AnySubrects - if set, a single byte follows giving the number of 00418 * subrectangles following. If not set, there are no subrectangles (i.e. 00419 * the whole tile is just solid background colour). 00420 * 00421 * SubrectsColoured - if set then each subrectangle is preceded by a pixel 00422 * value giving the colour of that subrectangle. If not set, all 00423 * subrectangles are the same colour, the foreground colour; if the 00424 * ForegroundSpecified bit wasn't set then the foreground is the same as 00425 * the last tile. 00426 * 00427 * The position and size of each subrectangle is specified in two bytes. The 00428 * Pack macros below can be used to generate the two bytes from x, y, w, h, 00429 * and the Extract macros can be used to extract the x, y, w, h values from 00430 * the two bytes. 00431 */ 00432 00433 #define rfbHextileRaw (1 << 0) 00434 #define rfbHextileBackgroundSpecified (1 << 1) 00435 #define rfbHextileForegroundSpecified (1 << 2) 00436 #define rfbHextileAnySubrects (1 << 3) 00437 #define rfbHextileSubrectsColoured (1 << 4) 00438 00439 #define rfbHextilePackXY(x,y) (((x) << 4) | (y)) 00440 #define rfbHextilePackWH(w,h) ((((w)-1) << 4) | ((h)-1)) 00441 #define rfbHextileExtractX(byte) ((byte) >> 4) 00442 #define rfbHextileExtractY(byte) ((byte) & 0xf) 00443 #define rfbHextileExtractW(byte) (((byte) >> 4) + 1) 00444 #define rfbHextileExtractH(byte) (((byte) & 0xf) + 1) 00445 00446 00447 /*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 00448 * ZRLE - encoding combining Zlib compression, tiling, palettisation and 00449 * run-length encoding. 00450 */ 00451 00452 typedef struct { 00453 CARD32 length; 00454 } rfbZRLEHeader; 00455 00456 #define sz_rfbZRLEHeader 4 00457 00458 #define rfbZRLETileWidth 64 00459 #define rfbZRLETileHeight 64 00460 00461 00462 /*----------------------------------------------------------------------------- 00463 * SetColourMapEntries - these messages are only sent if the pixel 00464 * format uses a "colour map" (i.e. trueColour false) and the client has not 00465 * fixed the entire colour map using FixColourMapEntries. In addition they 00466 * will only start being sent after the client has sent its first 00467 * FramebufferUpdateRequest. So if the client always tells the server to use 00468 * trueColour then it never needs to process this type of message. 00469 */ 00470 00471 typedef struct { 00472 CARD8 type; /* always rfbSetColourMapEntries */ 00473 CARD8 pad; 00474 CARD16 firstColour; 00475 CARD16 nColours; 00476 00477 /* Followed by nColours * 3 * CARD16 00478 r1, g1, b1, r2, g2, b2, r3, g3, b3, ..., rn, bn, gn */ 00479 00480 } rfbSetColourMapEntriesMsg; 00481 00482 #define sz_rfbSetColourMapEntriesMsg 6 00483 00484 00485 00486 /*----------------------------------------------------------------------------- 00487 * Bell - ring a bell on the client if it has one. 00488 */ 00489 00490 typedef struct { 00491 CARD8 type; /* always rfbBell */ 00492 } rfbBellMsg; 00493 00494 #define sz_rfbBellMsg 1 00495 00496 00497 00498 /*----------------------------------------------------------------------------- 00499 * ServerCutText - the server has new text in its cut buffer. 00500 */ 00501 00502 typedef struct { 00503 CARD8 type; /* always rfbServerCutText */ 00504 CARD8 pad1; 00505 CARD16 pad2; 00506 CARD32 length; 00507 /* followed by char text[length] */ 00508 } rfbServerCutTextMsg; 00509 00510 #define sz_rfbServerCutTextMsg 8 00511 00512 /*----------------------------------------------------------------------------- 00513 * ReSizeFrameBuffer - tell the RFB client to alter its framebuffer, either 00514 * due to a resize of the server desktop or a client-requested scaling factor. 00515 * The pixel format remains unchanged. 00516 */ 00517 00518 typedef struct { 00519 CARD8 type; /* always rfbReSizeFrameBuffer */ 00520 CARD8 pad1; 00521 CARD16 desktop_w; /* Desktop width */ 00522 CARD16 desktop_h; /* Desktop height */ 00523 CARD16 buffer_w; /* FrameBuffer width */ 00524 CARD16 buffer_h; /* Framebuffer height */ 00525 CARD16 pad2; 00526 00527 } rfbReSizeFrameBufferMsg; 00528 00529 #define sz_rfbReSizeFrameBufferMsg (12) 00530 00531 00532 00533 /*----------------------------------------------------------------------------- 00534 * Union of all server->client messages. 00535 */ 00536 00537 typedef union { 00538 CARD8 type; 00539 rfbFramebufferUpdateMsg fu; 00540 rfbSetColourMapEntriesMsg scme; 00541 rfbBellMsg b; 00542 rfbServerCutTextMsg sct; 00543 rfbReSizeFrameBufferMsg rsfb; 00544 } rfbServerToClientMsg; 00545 00546 00547 00548 /***************************************************************************** 00549 * 00550 * Message definitions (client -> server) 00551 * 00552 *****************************************************************************/ 00553 00554 00555 /*----------------------------------------------------------------------------- 00556 * SetPixelFormat - tell the RFB server the format in which the client wants 00557 * pixels sent. 00558 */ 00559 00560 typedef struct { 00561 CARD8 type; /* always rfbSetPixelFormat */ 00562 CARD8 pad1; 00563 CARD16 pad2; 00564 rfbPixelFormat format; 00565 } rfbSetPixelFormatMsg; 00566 00567 #define sz_rfbSetPixelFormatMsg (sz_rfbPixelFormat + 4) 00568 00569 00570 /*----------------------------------------------------------------------------- 00571 * FixColourMapEntries - when the pixel format uses a "colour map", fix 00572 * read-only colour map entries. 00573 * 00574 * ***************** NOT CURRENTLY SUPPORTED ***************** 00575 */ 00576 00577 typedef struct { 00578 CARD8 type; /* always rfbFixColourMapEntries */ 00579 CARD8 pad; 00580 CARD16 firstColour; 00581 CARD16 nColours; 00582 00583 /* Followed by nColours * 3 * CARD16 00584 r1, g1, b1, r2, g2, b2, r3, g3, b3, ..., rn, bn, gn */ 00585 00586 } rfbFixColourMapEntriesMsg; 00587 00588 #define sz_rfbFixColourMapEntriesMsg 6 00589 00590 00591 /*----------------------------------------------------------------------------- 00592 * SetEncodings - tell the RFB server which encoding types we accept. Put them 00593 * in order of preference, if we have any. We may always receive raw 00594 * encoding, even if we don't specify it here. 00595 */ 00596 00597 typedef struct { 00598 CARD8 type; /* always rfbSetEncodings */ 00599 CARD8 pad; 00600 CARD16 nEncodings; 00601 /* followed by nEncodings * CARD32 encoding types */ 00602 } rfbSetEncodingsMsg; 00603 00604 #define sz_rfbSetEncodingsMsg 4 00605 00606 /*----------------------------------------------------------------------------- 00607 * SetScaleFactor - tell the RFB server to alter the scale factor for the 00608 * client buffer. 00609 */ 00610 00611 typedef struct { 00612 CARD8 type; /* always rfbSetScaleFactor */ 00613 CARD8 scale; /* Scale factor (positive non-zero integer) */ 00614 CARD16 pad2; 00615 } rfbSetScaleFactorMsg; 00616 00617 #define sz_rfbSetScaleFactorMsg (4) 00618 00619 /*----------------------------------------------------------------------------- 00620 * FramebufferUpdateRequest - request for a framebuffer update. If incremental 00621 * is true then the client just wants the changes since the last update. If 00622 * false then it wants the whole of the specified rectangle. 00623 */ 00624 00625 typedef struct { 00626 CARD8 type; /* always rfbFramebufferUpdateRequest */ 00627 CARD8 incremental; 00628 CARD16 x; 00629 CARD16 y; 00630 CARD16 w; 00631 CARD16 h; 00632 } rfbFramebufferUpdateRequestMsg; 00633 00634 #define sz_rfbFramebufferUpdateRequestMsg 10 00635 00636 00637 /*----------------------------------------------------------------------------- 00638 * KeyEvent - key press or release 00639 * 00640 * Keys are specified using the "keysym" values defined by the X Window System. 00641 * For most ordinary keys, the keysym is the same as the corresponding ASCII 00642 * value. Other common keys are: 00643 * 00644 * BackSpace 0xff08 00645 * Tab 0xff09 00646 * Return or Enter 0xff0d 00647 * Escape 0xff1b 00648 * Insert 0xff63 00649 * Delete 0xffff 00650 * Home 0xff50 00651 * End 0xff57 00652 * Page Up 0xff55 00653 * Page Down 0xff56 00654 * Left 0xff51 00655 * Up 0xff52 00656 * Right 0xff53 00657 * Down 0xff54 00658 * F1 0xffbe 00659 * F2 0xffbf 00660 * ... ... 00661 * F12 0xffc9 00662 * Shift 0xffe1 00663 * Control 0xffe3 00664 * Meta 0xffe7 00665 * Alt 0xffe9 00666 */ 00667 00668 typedef struct { 00669 CARD8 type; /* always rfbKeyEvent */ 00670 CARD8 down; /* true if down (press), false if up */ 00671 CARD16 pad; 00672 CARD32 key; /* key is specified as an X keysym */ 00673 } rfbKeyEventMsg; 00674 00675 #define sz_rfbKeyEventMsg 8 00676 00677 00678 /*----------------------------------------------------------------------------- 00679 * PointerEvent - mouse/pen move and/or button press. 00680 */ 00681 00682 typedef struct { 00683 CARD8 type; /* always rfbPointerEvent */ 00684 CARD8 buttonMask; /* bits 0-7 are buttons 1-8, 0=up, 1=down */ 00685 CARD16 x; 00686 CARD16 y; 00687 } rfbPointerEventMsg; 00688 00689 #define rfbButton1Mask 1 00690 #define rfbButton2Mask 2 00691 #define rfbButton3Mask 4 00692 #define rfbButton4Mask 8 00693 #define rfbButton5Mask 16 00694 #define rfbWheelUpMask rfbButton4Mask 00695 #define rfbWheelDownMask rfbButton5Mask 00696 00697 #define sz_rfbPointerEventMsg 6 00698 00699 00700 00701 /*----------------------------------------------------------------------------- 00702 * ClientCutText - the client has new text in its cut buffer. 00703 */ 00704 00705 typedef struct { 00706 CARD8 type; /* always rfbClientCutText */ 00707 CARD8 pad1; 00708 CARD16 pad2; 00709 CARD32 length; 00710 /* followed by char text[length] */ 00711 } rfbClientCutTextMsg; 00712 00713 #define sz_rfbClientCutTextMsg 8 00714 00715 /*----------------------------------------------------------------------------- 00716 * Union of all client->server messages. 00717 */ 00718 00719 typedef union { 00720 CARD8 type; 00721 rfbSetPixelFormatMsg spf; 00722 rfbSetScaleFactorMsg ssf; 00723 rfbFixColourMapEntriesMsg fcme; 00724 rfbSetEncodingsMsg se; 00725 rfbFramebufferUpdateRequestMsg fur; 00726 rfbKeyEventMsg ke; 00727 rfbPointerEventMsg pe; 00728 rfbClientCutTextMsg cct; 00729 } rfbClientToServerMsg;
1.5.6