win32_window.hpp

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00001 /*****************************************************************************
00002  * win32_window.hpp
00003  *****************************************************************************
00004  * Copyright (C) 2003 the VideoLAN team
00005  * $Id$
00006  *
00007  * Authors: Cyril Deguet     <asmax@via.ecp.fr>
00008  *          Olivier Teulière <ipkiss@via.ecp.fr>
00009  *
00010  * This program is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2 of the License, or
00013  * (at your option) any later version.
00014  *
00015  * This program is distributed in the hope that it will be useful,
00016  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018  * GNU General Public License for more details.
00019  *
00020  * You should have received a copy of the GNU General Public License
00021  * along with this program; if not, write to the Free Software
00022  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
00023  *****************************************************************************/
00024 
00025 #ifndef WIN32_WINDOW_HPP
00026 #define WIN32_WINDOW_HPP
00027 
00028 #include "../src/os_window.hpp"
00029 #include <windows.h>
00030 #include <ole2.h>   // LPDROPTARGET
00031 
00032 
00033 /// Win32 implementation of OSWindow
00034 class Win32Window: public OSWindow
00035 {
00036     public:
00037         Win32Window( intf_thread_t *pIntf, GenericWindow &rWindow,
00038                      HINSTANCE hInst, HWND hParentWindow,
00039                      bool dragDrop, bool playOnDrop,
00040                      Win32Window *pParentWindow );
00041         virtual ~Win32Window();
00042 
00043         // Show the window
00044         virtual void show( int left, int top ) const;
00045 
00046         // Hide the window
00047         virtual void hide() const;
00048 
00049         /// Move and resize the window
00050         virtual void moveResize( int left, int top,
00051                                  int width, int height ) const;
00052 
00053         /// Bring the window on top
00054         virtual void raise() const;
00055 
00056         /// Set the opacity of the window (0 = transparent, 255 = opaque)
00057         virtual void setOpacity( uint8_t value ) const;
00058 
00059         /// Toggle the window on top
00060         virtual void toggleOnTop( bool onTop ) const;
00061 
00062         /// Getter for the window handle
00063         HWND getHandle() const { return m_hWnd; }
00064 
00065     private:
00066         /// Window handle
00067         HWND m_hWnd;
00068         /// Indicates whether the window handles drag&drop events
00069         bool m_dragDrop;
00070         /// Drop target
00071         LPDROPTARGET m_pDropTarget;
00072         /// Indicates whether the window is layered
00073         mutable bool m_isLayered;
00074         /// Parent window
00075         Win32Window *m_pParent;
00076 };
00077 
00078 
00079 #endif

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